![]() Or when we looked at the cosmetic windows on the buildings in, say, Robocop for the Commodore 64 and thought about how cool it would be if we could go inside all of those windows and find an individually crafted room in each one and see what pictures the drug dealers hung up.Īnd at the highest level the advance of gaming technology has been one long road to achieving that dream. Ever since we first played Super Mario and thought how cool it would be if we could escape from the fixed horizontal line of the level and explore that green hill in the background with the mysterious eyes. Something like it had long been the dream of gamers and developers alike. Its invention was practically inevitable. ![]() The history of the open world game might as well be the history of gaming itself.
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